Crysis 2 v1.9 DX11 Patch and High-Res Texture Pack

It’s here! Oh, lawd, it’s here. Now is the time to turn Crysis 2 into the game it should have been when it was released back in the spring. Take it in order. First, you have the v1.9 patch. which is where you need to start. Then, take the DirectX 11 “Ultra Upgrade” patch, which adds DX11 support and all the cool things that come with that, like new water and shadow effects and motion blur, among other things I don’t understand. Finally, if you want to go all the way with this, you’ll need the high-res texture pack. And when you finish downloading all 2gb of content, you’ll be ready to party. You don’t even know how much this is gonna improve your life.
Release notes:
Crysis 2 Patch 1.9
- Added Contact Shadows
- Added DX11 benchmark level
- Added DX11 support for Crysis 2:
Ultra patch features:
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
Basic v1.9 patch updates
- Added Realtime Local Reflections
- Added support for Higher Res Textures Package
- Added various new console variables to whitelist
- Fixed bullet penetration, which had been broken by a bug introduced with the DLC 2 patch
- Fixed issue in MP where player stats weren’t always saved at the end of a game
- Fixed issue in MP where player stats would sometimes randomly reset
- Fixed issue with MP time played statistic, which would sometimes be too low on leaderboards and in stats
- Fixed issue with JAW rocket not firing through window’s containing broken glass
- Fixed rare issue where a user could not access MP with a valid CD key if they had previously used an invalid CD key
- Improved advanced graphics options menu
- Improved anti-cheat measurements: fixed exploit which could prevent vote kicking working against a user
- Improved multi-GPU support
- Improved Tone Mapping
- Re-added possibility to enable r_StereoSupportAMD via config file (unsupported)

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